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Trigger API Reference
Core
-
Example Usage
Color
HexToRGBA()
Example Usage
HexToValues()
Example Usage
RGBAToHex()
Example Usage
RGBAToValues()
Example Usage
Effect
CreateEffect()
Example Usage
Game
MapStartTime()
Example Usage
MapTime()
Example Usage
GetGameSpeed()
Example Usage
SetGameSpeed()
Example Usage
ClearGameSpeed()
Example Usage
Input
HookupJoystick()
Example Usage
Math
atan2()
Example Usage
Clamp()
Example Usage
Cycle()
Example Usage
IsInt()
Example Usage
Lerp()
Example Usage
Round()
Example Usage
Point
AngleBetweenPoints()
Example Usage
AngleToVector()
Example Usage
ArcDistanceBetweenAngles()
Example Usage
DistanceBetweenPoints()
Example Usage
InterpolatedPoint()
Example Usage
PointFromXY()
Example Usage
PointWithPolarOffset()
Example Usage
VectorBetweenPoints()
Example Usage
Random
Random()
Example Usage
RandomInteger()
Example Usage
SetRandomSeed()
Example Usage
String
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FormatNumberDecimalPlaces()
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Example Usage
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FormatNumberToRomanNumeral()
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Example Usage
FormatNumberWithCommas()
Example Usage
FormatIntegerDigits()
Example Usage
FormatTimeHours()
Example Usage
FormatTimeMinutes()
Example Usage
StripChars()
Example Usage
Terrain
GetRandomPointInMap()
Example Usage
Timers
Timer Update
GameTimer:New()
Parameters
Example Usage
RealTimer:New()
Parameters
Example Usage
OsTimer:New()
Parameters
Example Usage
SetGlobalTimerTickRate()
Example Usage
Timer Methods
Timer:AddDuration()
Example Usage
Timer:SetDuration()
Example Usage
Timer:Destroy()
Example Usage
Timer:GetTimeElapsed()
Example Usage
Timer:GetTimeRemaining()
Example Usage
Timer:SetPaused()
Example Usage
Timer:Condition()
Example Usage
Timer:Action()
Example Usage
Timer:Tick()
Example Usage
UI
FadeIn()
Example Usage
FadeOut()
Example Usage
HideDefaultUi()
Example Usage
Unit
DamageUnit()
Example Usage
GetUnitId()
Example Usage
GetUnitFacingAngle()
Example Usage
MakeUnitFaceAngle()
Example Usage
MakeUnitFacePoint()
Example Usage
SetBehaviorCount()
Example Usage
UnitHoldPosition()
Example Usage
SendActorMessage()
Supported Actions
Example Usage
Utility
AddToTableValue()
Example Usage
AddToProtectedValue()
Example Usage
Dump()
Example Usage
DumpSimple()
Example Usage
LogDump()
Example Usage
LogDumpSimple()
Example Usage
ClearTable()
Example Usage
CombineTables()
Example Usage
CopyAndShuffleTable()
Example Usage
DeepCopyTable()
Example Usage
ShallowCopyTable()
Example Usage
GetAllKeys()
Example Usage
GetAllValues()
Example Usage
MergeTables()
Example Usage
TableContains()
Example Usage
TableIsEmpty()
Example Usage
TableLength()
Example Usage
RandomTableIndex()
Example Usage
RandomTableIndexNoRepeat()
Example Usage
RandomTableValue()
Example Usage
RandomTableValueNoRepeat()
Example Usage
Data\Effect\Simple Kill
Which Unit
Data
\
Effect
\Simple Kill
Which Unit
Which unit to be killed.
Resources
Notion Guides
Quick Start Guide
Design Guides
Data
Data Overview
Data
Data\Unit
Data\Weapon
Data\Ability
Data\Effect
Data\Behavior
Data\Actor
Data\Actor\Events
Data\Mover
Data\Validator
Data\Expression
Play Settings
Project Settings
Useful Parent Objects
Triggers
Trigger API Reference
Core Library Reference
UI
XML Guide
XML UI Reference
Flex Layouts
Registry Mods
About Registry Mods
Bank Mod
IAP Shop Mod
LazyShop Mod
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